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OpenCL and OpenGL take on DirectX

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Prince McLean, AppleInsider

The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, Microsoft has worked to prevent the adoption of OpenGL as an interoperable industry standard in favor of its own proprietary DirectX portfolio of graphics software and gaming tools.

OpenCL and OpenGL take on DirectX

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Snow Leopard Server (Developer Reference)Daniel Eran Dilger is the author of “Snow Leopard Server (Developer Reference),” a new book from Wiley available now from Amazon as a paperback or digital Kindle download.


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1 Ten Big Predictions for Apple in 2009 — RoughlyDrafted Magazine { 01.16.09 at 1:34 am }

[...] to Mac OS X Snow Leopard: 64-bit to the Kernel OpenCL and OpenGL take on DirectX Did you like this article? Let me know. Comment here, in the Forum, or email me with your ideas. [...]

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