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	<title>Comments on: Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft&#8217;s Xbox 360</title>
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	<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/</link>
	<description>Daniel Eran Dilger in San Francisco</description>
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		<title>By: Jason Calcacanis: The Case for Seizing Apple&#8217;s Technology &#8212; RoughlyDrafted Magazine</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-19694</link>
		<dc:creator>Jason Calcacanis: The Case for Seizing Apple&#8217;s Technology &#8212; RoughlyDrafted Magazine</dc:creator>
		<pubDate>Fri, 14 Aug 2009 04:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-19694</guid>
		<description>[...] Readers Write: How Microsoft got Windows NT Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft&#8217;s Xbox 360 [...]</description>
		<content:encoded><![CDATA[<p>[...] Readers Write: How Microsoft got Windows NT Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft&#8217;s Xbox 360 [...]</p>
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		<title>By: &#187; Por que a Microsoft quer o Yahoo?Murall Sustentabilidade e Inovação: Meio ambiente, Sustentabilidade e Inovação</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-19136</link>
		<dc:creator>&#187; Por que a Microsoft quer o Yahoo?Murall Sustentabilidade e Inovação: Meio ambiente, Sustentabilidade e Inovação</dc:creator>
		<pubDate>Wed, 24 Jun 2009 17:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-19136</guid>
		<description>[...] on-line que atualmente não estão funcionando?   CES: Fear and Loathing in Las Vegas  Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360  The Unrealized Potential of Apple’s Hybrid Platform: Mac, iPod, iPhone, and TV  iPhone [...]</description>
		<content:encoded><![CDATA[<p>[...] on-line que atualmente não estão funcionando?   CES: Fear and Loathing in Las Vegas  Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360  The Unrealized Potential of Apple’s Hybrid Platform: Mac, iPod, iPhone, and TV  iPhone [...]</p>
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		<title>By: Rebrickulous: Cutting Through The MacBook Rumors &#8212; RoughlyDrafted Magazine</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-14851</link>
		<dc:creator>Rebrickulous: Cutting Through The MacBook Rumors &#8212; RoughlyDrafted Magazine</dc:creator>
		<pubDate>Thu, 09 Oct 2008 05:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-14851</guid>
		<description>[...] the Surface of Microsoft&#8217;s New Table PC Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 Lessons from the Death of HD-DVD CES: Fear and Loathing in Las [...]</description>
		<content:encoded><![CDATA[<p>[...] the Surface of Microsoft&#8217;s New Table PC Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 Lessons from the Death of HD-DVD CES: Fear and Loathing in Las [...]</p>
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		<title>By: Free video game &#124; Video Game Blog</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-14655</link>
		<dc:creator>Free video game &#124; Video Game Blog</dc:creator>
		<pubDate>Tue, 07 Oct 2008 20:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-14655</guid>
		<description>[...] Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 [...]</description>
		<content:encoded><![CDATA[<p>[...] Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 [...]</p>
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		<title>By: Consumer Electronics : Can I try to sort of settle the Live VS PSN debate?</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-12756</link>
		<dc:creator>Consumer Electronics : Can I try to sort of settle the Live VS PSN debate?</dc:creator>
		<pubDate>Tue, 16 Sep 2008 02:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-12756</guid>
		<description>[...] Ps3 as of June 18th will have in game xmb, and as far as Gamesradars &quot;opinions&quot; I will have to read it and get back to you.While I am reading your link read this one written back in Jan 2008 .http://www.roughlydrafted.com/2008/01/31&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Ps3 as of June 18th will have in game xmb, and as far as Gamesradars &quot;opinions&quot; I will have to read it and get back to you.While I am reading your link read this one written back in Jan 2008 .http://www.roughlydrafted.com/2008/01/31&#8230; [...]</p>
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		<title>By: Has the era of M$ come to an end? - Page 3 - MacTalk Forums</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-11536</link>
		<dc:creator>Has the era of M$ come to an end? - Page 3 - MacTalk Forums</dc:creator>
		<pubDate>Mon, 25 Aug 2008 05:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-11536</guid>
		<description>[...] discussion - have really appreciated it.  I&#039;ve probably been reading too much Roughly Drafted!!!  Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft&#8217;s Xbox 360 &#8212; RoughlyDrafte...  Where are the various versions of Linux at as far as PC OS market share goes? I recall there were [...]</description>
		<content:encoded><![CDATA[<p>[...] discussion &#8211; have really appreciated it.  I&#8217;ve probably been reading too much Roughly Drafted!!!  Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft&#8217;s Xbox 360 &#8212; RoughlyDrafte&#8230;  Where are the various versions of Linux at as far as PC OS market share goes? I recall there were [...]</p>
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		<title>By: Will Nokia Rescue Microsoft&#8217;s Zune? Haha No. &#8212; RoughlyDrafted Magazine</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-11019</link>
		<dc:creator>Will Nokia Rescue Microsoft&#8217;s Zune? Haha No. &#8212; RoughlyDrafted Magazine</dc:creator>
		<pubDate>Sat, 09 Aug 2008 18:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-11019</guid>
		<description>[...] Microsoft&#8217;s Plot to Kill QuickTime Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 [...]</description>
		<content:encoded><![CDATA[<p>[...] Microsoft&#8217;s Plot to Kill QuickTime Video Game Consoles 2007: Wii, PS3 and the Death of Microsoft’s Xbox 360 [...]</p>
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		<title>By: antimat82</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-10757</link>
		<dc:creator>antimat82</dc:creator>
		<pubDate>Sat, 19 Jul 2008 20:07:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-10757</guid>
		<description>Also about your Xbox Live comparison to Apple Itunes service:  It is not comparable.  You can&#039;t compare a popular PC service with an exclusive console service, because the userbase of PC&#039;s FAR OUTWEIGH the userbase of consoles.  And how do you even get off comparing a console not really catering to the mainstream (and doesn&#039;t exactly require internet to use) with an extremely popular mainstream device that is based entirely on an internet service to enjoy?

Second, about your stats:

http://news.softpedia.com/news/Sony-Reaches-1-Million-PSN-Users-in-Japan-86720.shtml

It is not a strange thing to see people that don&#039;t have user accounts for online networks on their respective console.  I mean, PSN is totally FREE, but the userbase?  About 65%. In fact, 60-70% network connectivity is probably what will be average for these consoles for the rest of this generation.  And to add to this, users can easily create multiple accounts on PSN and XBL (usually to pick up demos/content from other regions that aren&#039;t  available in their home region), which really adds to the total number artificially.  

So the true amount of online users is probably in the 55-65% range.  

It&#039;s just the availability of internet connections, bottom line.  With something like Itunes, it&#039;s a GUARANTEED internet connection, so your numbers are drastically skewed towards products/services that have guaranteed internet connections to use.  

Consoles don&#039;t always have guaranteed, because you can enjoy them without online.</description>
		<content:encoded><![CDATA[<p>Also about your Xbox Live comparison to Apple Itunes service:  It is not comparable.  You can&#8217;t compare a popular PC service with an exclusive console service, because the userbase of PC&#8217;s FAR OUTWEIGH the userbase of consoles.  And how do you even get off comparing a console not really catering to the mainstream (and doesn&#8217;t exactly require internet to use) with an extremely popular mainstream device that is based entirely on an internet service to enjoy?</p>
<p>Second, about your stats:</p>
<p><a href="http://news.softpedia.com/news/Sony-Reaches-1-Million-PSN-Users-in-Japan-86720.shtml" rel="nofollow">http://news.softpedia.com/news/Sony-Reaches-1-Million-PSN-Users-in-Japan-86720.shtml</a></p>
<p>It is not a strange thing to see people that don&#8217;t have user accounts for online networks on their respective console.  I mean, PSN is totally FREE, but the userbase?  About 65%. In fact, 60-70% network connectivity is probably what will be average for these consoles for the rest of this generation.  And to add to this, users can easily create multiple accounts on PSN and XBL (usually to pick up demos/content from other regions that aren&#8217;t  available in their home region), which really adds to the total number artificially.  </p>
<p>So the true amount of online users is probably in the 55-65% range.  </p>
<p>It&#8217;s just the availability of internet connections, bottom line.  With something like Itunes, it&#8217;s a GUARANTEED internet connection, so your numbers are drastically skewed towards products/services that have guaranteed internet connections to use.  </p>
<p>Consoles don&#8217;t always have guaranteed, because you can enjoy them without online.</p>
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		<title>By: antimat82</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-10745</link>
		<dc:creator>antimat82</dc:creator>
		<pubDate>Fri, 18 Jul 2008 23:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-10745</guid>
		<description>&quot;I presented what actually happened in 2007, using actual real sales numbers from NPD and Microsoft. This isn’t a bunch of exaggerated rumors and fear, it’s a factual presentation of the death of the Xbox in 2007 even while the media was writing about it like it was in first place. It remained in third place.&quot;

Hey &quot;blogger&quot;, I&#039;m sad  to say, that all this &quot;data&quot; is highly a misinterpretation.  You say you use NPD and Microsoft&#039;s shipment numbers.  Ok, great.  Guess what?  What about the rest of the world?

It is common knowledge that what NPD presents is sales figures for the North American Region.  All of your &quot;actual sales figures&quot; are NPD numbers, which are just North America!  How can you base an article of this caliber on just those two figures??

http://www.roughlydrafted.com/wp-content/uploads/2008/01/200801301744.jpg

THIS graph is incredibly...incredibly, wrong.  First of all, it does not show the shortage in Q4 &#039;05...which actually was there...with some reports saying it lasted till the end of Q1 06.  Secondly, you honestly, from the looks of it, only used NPD data for sales.  Thirdly, it honestly looks like you used December 06 only reporting for Q4 2006.  

This whole article is spin, because it honestly does not take into account world sales at all.  6 million consoles were reported by vgchartz.com by september 06.  And if you haven&#039;t been to that site, I suggest you visit it, because their figures are NOT from actual Microsoft shipments, but from research companies around the world that report from retailers and the likes.  Your graph does NOT even represent that data at all!  10.96 million by March 07.  If the channel was &quot;stuffed&quot; for all of 2007,  as you so eloquently put it, by this data alone, it was stuffed until only March, by 1-2 million units.  Does it look like that&#039;s the case at with this graph at all?

No matter how you present this article, it is not a &quot;factual representation&quot; of what you are trying to prove as a &quot;doom&quot; to the console.  I really suggest people do some research before taking any of this to the brain.</description>
		<content:encoded><![CDATA[<p>&#8220;I presented what actually happened in 2007, using actual real sales numbers from NPD and Microsoft. This isn’t a bunch of exaggerated rumors and fear, it’s a factual presentation of the death of the Xbox in 2007 even while the media was writing about it like it was in first place. It remained in third place.&#8221;</p>
<p>Hey &#8220;blogger&#8221;, I&#8217;m sad  to say, that all this &#8220;data&#8221; is highly a misinterpretation.  You say you use NPD and Microsoft&#8217;s shipment numbers.  Ok, great.  Guess what?  What about the rest of the world?</p>
<p>It is common knowledge that what NPD presents is sales figures for the North American Region.  All of your &#8220;actual sales figures&#8221; are NPD numbers, which are just North America!  How can you base an article of this caliber on just those two figures??</p>
<p><a href="http://www.roughlydrafted.com/wp-content/uploads/2008/01/200801301744.jpg" rel="nofollow">http://www.roughlydrafted.com/wp-content/uploads/2008/01/200801301744.jpg</a></p>
<p>THIS graph is incredibly&#8230;incredibly, wrong.  First of all, it does not show the shortage in Q4 &#8216;05&#8230;which actually was there&#8230;with some reports saying it lasted till the end of Q1 06.  Secondly, you honestly, from the looks of it, only used NPD data for sales.  Thirdly, it honestly looks like you used December 06 only reporting for Q4 2006.  </p>
<p>This whole article is spin, because it honestly does not take into account world sales at all.  6 million consoles were reported by vgchartz.com by september 06.  And if you haven&#8217;t been to that site, I suggest you visit it, because their figures are NOT from actual Microsoft shipments, but from research companies around the world that report from retailers and the likes.  Your graph does NOT even represent that data at all!  10.96 million by March 07.  If the channel was &#8220;stuffed&#8221; for all of 2007,  as you so eloquently put it, by this data alone, it was stuffed until only March, by 1-2 million units.  Does it look like that&#8217;s the case at with this graph at all?</p>
<p>No matter how you present this article, it is not a &#8220;factual representation&#8221; of what you are trying to prove as a &#8220;doom&#8221; to the console.  I really suggest people do some research before taking any of this to the brain.</p>
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		<title>By: Diesel-Busa</title>
		<link>http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/comment-page-2/#comment-8262</link>
		<dc:creator>Diesel-Busa</dc:creator>
		<pubDate>Mon, 12 May 2008 10:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.roughlydrafted.com/2008/01/31/video-game-consoles-2007-wii-ps3-and-the-death-of-microsofts-xbox-360/#comment-8262</guid>
		<description>I think the most important factor in the success of the Wii, being that it&#039;s quite possibly one of the most idealistic mediums for physical therapy and personal training of the 21st century. Hospitals, health clubs, schools, retirement homes, and anywhere else you can think of. All of these places have one thing in common. Every last one, has purchased in excess of 3 systems each. Being a personal trainer my self, I might be a good source for that statistic. Each of these systems has it&#039;s own piece of ground breaking ingenuity, taking gaming to motion sensory is just a stepping stone, but one that took the world by storm, Blu-ray, walked all over HD, and being that it&#039;s backward compatible with normal DVD&#039;s is phenominal in and of itself, then the Hard drive for memory, saved on cost, and space. Another upside to the hard drive, no need to worry about where your annoying little brother put it this time. This battle for the best gaming system undoubtedly has to be limited to the gaming systems, the 360 and the PS3. Wii, is the next generation in physical rehab, building of hand eye coordination, mobility, reflexes, whatever. As the gaming generation we have to see what direction Nintendo is taking in this next generation of video games. The Nintendo games are targeting personal well being, and quality of life. That&#039;s my tangent.</description>
		<content:encoded><![CDATA[<p>I think the most important factor in the success of the Wii, being that it&#8217;s quite possibly one of the most idealistic mediums for physical therapy and personal training of the 21st century. Hospitals, health clubs, schools, retirement homes, and anywhere else you can think of. All of these places have one thing in common. Every last one, has purchased in excess of 3 systems each. Being a personal trainer my self, I might be a good source for that statistic. Each of these systems has it&#8217;s own piece of ground breaking ingenuity, taking gaming to motion sensory is just a stepping stone, but one that took the world by storm, Blu-ray, walked all over HD, and being that it&#8217;s backward compatible with normal DVD&#8217;s is phenominal in and of itself, then the Hard drive for memory, saved on cost, and space. Another upside to the hard drive, no need to worry about where your annoying little brother put it this time. This battle for the best gaming system undoubtedly has to be limited to the gaming systems, the 360 and the PS3. Wii, is the next generation in physical rehab, building of hand eye coordination, mobility, reflexes, whatever. As the gaming generation we have to see what direction Nintendo is taking in this next generation of video games. The Nintendo games are targeting personal well being, and quality of life. That&#8217;s my tangent.</p>
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